How to craft a ‘highlighting’ look

Advanced illumination is a very useful tool for creating a visually striking theme, with the added bonus of being very easy to use.

With its advanced lighting system, you can create a high-quality, bright and realistic look without having to resort to Photoshop or any other Photoshop-like program.

The only tricky part is how to choose which lighting to use, but it is all about personal preference.

The lighting system in this tutorial is designed to mimic the look of an actual medieval castle, which is exactly what we are going to show you.

It’s a very light and airy theme and can also be applied to other objects, like the ground floor of a castle or the interior of a house.

Basic lighting rules 1.

Use a dark area in your theme.

You should not have too many dark areas in your design.

Instead, use a light-reflecting object (like a candle) or a torch, which can reflect light back towards your subject.


The best way to apply the illumination is to choose a light source that can reflect the sunlight back onto your subject, which will give the effect of a ‘reflecting surface’ instead of a solid surface.

The more solid a surface you choose, the better.

The light from the torch will reflect light in all directions.


Don’t use a high quality, high-contrast material.

Don, the shadows will fade and the background will be more realistic.

For a good looking and realistic theme, it is better to use materials that will not reflect the sun’s light as well as to use the darkest material, like wood or metal.

This way, the surface of the surface will reflect the light from every direction, rather than reflecting the light in the middle and in the corners.


Don\’t be tempted to use a dark or soft background.

The darker the background, the more the light will reflect off of it.

Instead of using a light shade to darken the background (which will make the background more dark and dull), choose a lighter shade (which makes the background look more natural).


Be sure to add depth to your shadows.

The shadows should be as sharp as possible to give the illusion of depth.

A shadow should have as much contrast as possible, and it should be a smooth transition.

Advanced illumination rules 2.

For each of the light sources you choose for your theme, choose the light source with the highest intensity (which is called the ‘brightness’ in the standard illumination model).


Choose a material that reflects light in a particular direction (i.e. the darkest color will reflect a brighter light than the lightest color).


Choose the color that best reflects the light you have chosen (which you should select from the three available shades).

5, Use a ‘dynamic’ lighting system.

By choosing a different color from the shadows, you create a subtle change in the lighting effect.

This will create the illusion that the object is moving or moving in a different direction.

The result is an interesting look.

Illumination Foundation rules 1, 2, 3.

When using an Illumination Foundation, you should choose the material that will reflect most of the visible light in your scene.

This means choosing materials with high reflective qualities like glass or metal, which reflect the most of sunlight.

You can also choose materials that are more reflective, such as paper or cardboard.

The key is that you choose the right materials to achieve the desired effect.

You need to choose materials with the right reflectivity.

This is because the materials you use will affect the reflections you receive from the light and therefore the light that you receive.

For example, a material such as glass or paper that has a high reflectivity, will be reflected more light and will not absorb the reflected light.

You will have to adjust your lighting as necessary to keep the light reflecting from your subject and the light coming from your object.

Illumination foundation is a special lighting system that is specifically designed for the use of Illumination Foundations.

Illuminated surfaces have a higher reflectivity than materials that have low reflectivity (i,e.

materials that do not reflect much sunlight).

The result of this is that the surface reflects more light, but will also appear to move more quickly than the material without an Illuminated Foundation.

When a light that is reflecting off of an Illumined Foundation is reflected by an object (or by a light emitted from a source), the light is not absorbed by the object and will be scattered into the surrounding environment.

This effect is called “absorption”.

When you use a Illuminated foundation, you are absorbing light from an object, and then redirecting it back into your scene by creating a slight refraction.

When this occurs, the refraction will become more pronounced.

You are using a material which has a low reflectiveness and therefore a lower reflectivity of light.

The effect is that a light from a distant object is absorbed by

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